Publicações
Artigos Científicos
Using Video-Game Technologies in New Interfaces for Musical Expression
Adriana Sá (2025) Using Video-Game Technologies in New Interfaces for Musical Expression. In Teaching Sound: Aesthetics & Praxis, CILECT - International Association of Film and Television Schools.
How an Audio-Visual Instrument Can Foster the Sonic Experience
Adriana Sá (2013) How an Audio-Visual Instrument Can Foster the Sonic Experience. In Live Visuals, Leonardo Almanac vol. 19 No. 3, MIT Press, pp.284-305. ISBN: 978-1-906897-22-2. | ISSN: 1071-4391
A Parametric Model for Audio-Visual instrument Design, Composition and Performance
Adriana Sá & Atau Tanaka (2022) A Parametric Model for Audio-Visual instrument Design, Composition and Performance. In Live Visuals: History, Theory, Practice. Routledge
Transdisciplinarity, Composition, Expression: Reflections of a Spherical Way of Thinking
Adriana Sá (2023) Transdisciplinarity, Composition, Expression: Reflections of a Spherical Way of Thinking. In Leonardo, MIT Press, 2023.
The Fungible Audio-Visual Mapping and its Experience.
Adriana Sá (2015) The Fungible Audio-Visual Mapping and its Experience. Adriana Sá, Baptiste Caramieux and Atau Tanaka. In Journal Of Science And Technology Of The Arts vol. 6 No. 1, 2014,pp. 85-96. p-ISSN: 1646-9798 | e-ISSN: 2183-0088
Repurposing Video Game Software for Musical Expression: a perceptual approach
Adriana Sá (2014) Repurposing Video Game Software for Musical Expression: a perceptual approach. In Proceedings of the Conference on New Interfaces for Musical Expression 2014, pp. 331-334.





